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Archive for June 14th, 2009

DotA Allstars Rules and Regulations part 3

June 14th, 2009

6.00 Game Play
6.10 Restrictions
The administration has the right to restrict any heroes, items, or
abilities they see as bugged, overly imbalanced, and so forth.
6.20 Cheating
There will be no tolerance of cheating. If a player is found cheating,
they will be immediately banned.
6.30 Exploiting
Harmful exploitation of bugs will not be tolerated. If a player is found
exploiting, they will be immediately banned.
An example of exploiting is excessive creep blocking. Excessive creep
blocking only applies to blocking friendly creeps, not enemies.
Creep blocking occurs when players delay the progress of their creeps
along the lane. It is excessive when the majority of a creep wave is
delayed for so long that the next creep wave catches up to it (waves
are 30 seconds apart) and they create one huge creep wave.
Examples of this are using Furion’s sprout/treant’s to completely block
the majority of a wave for 30 seconds, or Earth shaker using multiple
fissures (or a single fissure completely stopping the creeps
permanently).
Please keep in mind that for it to be punishable it needs to apply to
the majority of a wave, not single units. The severity of the blocking,
repeated occurrences and intent will be kept in mind. Furthermore
this also doesn’t apply to normal boots of travel usage which halts
single creeps.
This is mostly done to limit the influence of such skills in matches to
keep them from becoming completely game breaking.
This also does not apply or hinder neutral creep pulling which is
completely legitimate! Neutral creep pulling is NOT considered a form
of creep blocking.
Another example is intentionally rerouting friendly creeps into
another lane to form huge creep floods.
6.40 Game Chat
Only Team captains may talk using *All Chat* during a game. Abuse of
this rule will result in punishment.
6.50 Pooling
Pooling of any kind is not allowed. Pooling is defined as purchasing
items for use or sale by another player. Sharing as specified by 6.60 is
not considered pooling.

To be continued ..

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Posted in General, warcraft | Comments (0)

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